//;(function($){ // secure $ jQuery alias
/*******************************************************************************************/	
// jquery.event.hover.js - rev 5 
// Copyright (c) 2008, Three Dub Media (http://threedubmedia.com)
// Liscensed under the MIT License (MIT-LICENSE.txt)
// http://www.opensource.org/licenses/mit-license.php
// Created: 2008-06-02 | Updated: 2008-07-30
/*******************************************************************************************/

//	USE THESE PROPERTIES TO CUSTOMIZE SETTINGS...

//	$.event.special.hover.delay = 100; 
//	Defines the delay (msec) while mouse is inside the element before checking the speed

//	$.event.special.hover.speed = 100; 
//	Defines the maximum speed (px/sec) the mouse may be moving to trigger the hover event

// save the old jquery "hover" method
//$.fn._hover = $.fn.hover;

// jquery method 
//$.fn.hover = function( fn1, fn2, fn3 ) {
//	if ( fn3 ) this.bind('hoverstart', fn1 ); // 3 args
//	if ( fn2 ) this.bind('hoverend', fn3 ? fn3 : fn2 ); // 2+ args
//	return !fn1 ? this.trigger('hover') // 0 args 
//		: this.bind('hover', fn3 ? fn2 : fn1 ); // 1+ args
//	};	

//// special event configuration
//var hover = $.event.special.hover = {
//	delay: 0, // milliseconds
//	speed: 10, // pixels per second
//	setup: function( data ){
//		data = $.extend({ speed: hover.speed, delay: hover.delay, hovered:0 }, data||{} );
//		$.event.add( this, "mouseenter mouseleave", hoverHandler, data );
//		},
//	teardown: function(){
//		$.event.remove( this, "mouseenter mouseleave", hoverHandler );
//		}
//	};

//// shared event handler
//function hoverHandler( event ){
//	var data = event.data || event;
//	switch ( event.type ){
//		case 'mouseenter': // mouseover
//			data.dist2 = 0; // init mouse distance²
//			data.event = event; // store the event
//			event.type = "hoverstart"; // hijack event
//			if ( $.event.handle.call( this, event ) !== false ){ // handle "hoverstart"
//				data.elem = this; // ref to the current element
//				$.event.add( this, "mousemove", hoverHandler, data ); // track the mouse
//				data.timer = setTimeout( compare, data.delay ); // start async compare
//				}
//			break;
//		case 'mousemove': // track the event, mouse distance² = x² + y²
//			data.dist2 += Math.pow( event.pageX-data.event.pageX, 2 ) 
//				+ Math.pow( event.pageY-data.event.pageY, 2 ); 
//			data.event = event; // store current event
//			break;
//		case 'mouseleave': // mouseout
//			clearTimeout( data.timer ); // uncompare
//			if ( data.hovered ){ 
//				event.type = "hoverend"; // hijack event
//				$.event.handle.call( this, event ); // handle "hoverend"
//				data.hovered--; // reset flag
//				}
//			else $.event.remove( data.elem, "mousemove", hoverHandler ); // untrack
//			break;
//		default: // timeout compare // distance² = x² + y²  = ( speed * time )²
//			if ( data.dist2 <= Math.pow( data.speed*( data.delay/1e3 ), 2 ) ){ // speed acceptable
//				$.event.remove( data.elem, "mousemove", hoverHandler ); // untrack
//				data.event.type = "hover"; // hijack event
//				if ( $.event.handle.call( data.elem, data.event ) !== false ) // handle "hover"
//					data.hovered++; // flag for "hoverend"
//				}
//			else data.timer = setTimeout( compare, data.delay ); // async recurse
//			data.dist2 = 0; // reset distance² for next compare
//			break;
//		}
//	function compare(){ hoverHandler( data ); }; // timeout/recursive function
//	};
//	
///*******************************************************************************************/
//})(jQuery); // confine scope
